package com.unity3d.services.ads.adunit;
/* loaded from: classes6.dex */
public enum AdUnitEvent {
    ON_START,
    ON_CREATE,
    ON_RESUME,
    ON_DESTROY,
    ON_PAUSE,
    KEY_DOWN,
    ON_RESTORE,
    ON_STOP,
    ON_FOCUS_GAINED,
    ON_FOCUS_LOST
}
